Ich halte es normalerweise so, dass ich versuche für ein erstes Gespräch vor Ort zu sein. Mein Arbeitsplatz ist je nach Entfernung und Dauer des Projekts aber zu Hause.
Description
SKILLS
Mein Name ist Sebastian Knüppel. und ich arbeite als Freelanceing 3D Artist.
Ich bringe Ihnen und Ihrem Unternehmen mehr als zehn Jahre Erfahrung in der Realisierung und Visualisierung von High- und Lowpoly 3D Modellen mit.
Work & Experience
01.10.2019 — Now
dSPACE GmbH
Internet und Informationstechnologie
3D Environment and Asset Freelancer
Working on "AAA Standard" Realtime Assets My work contains: - High and Lowpoly modeling of realistic objects. - Baking and PBR Texturing - Supporting the great and talented 3D-team of dSpace
01.05.2019 — Now
Hoffmann Group
Industrie und Maschinenbau
3D Environment and Asset Freelancer
- Consulting the Team regarding optimization and Pipeline improvements - Creating "true to size" realtime Assets based on CAD Data - Improving existing Assets to raise the quality standard - Creating glBs for an online presence - Working closely together with the product owner Team - Participating in daily stand ups - working with Auzure dev Ops
01.05.2019 — 30.06.2019
Change Communication Frankfurt
Marketing, PR und Design
3D Environment and Asset Freelancer
- Using DWG Data to build realistic 3d rooms - creating realistic materials based on photos - setting up lights and cameras - render several shots with different angles in Vray For Change I had to build and render "Beauty shots" of existing and nonexisting rooms in different Hotels. The premise was to get realistc rooms to plan upcoming big events.
01.03.2019 — 31.03.2019
AFT International GmbH
Industrie und Maschinenbau
3D Environment and Asset Freelancer
- Optimizing and rendering CAD meshes of their mashines - Creating turntables of their Logo and workstations - Setting up lights and materials
01.02.2019 — 28.02.2019
Footwear Innovation Lab GmbH
Industrie und Maschinenbau
3D Environment and Asset Freelancer
- Working on several CAD Shoe files - giving input on basis of my Gameartist knowledge into an existing pipeline to improve workflows - Polish the Meshes and create Uv Layouts for their Engine integration - working closely together with the Product Designer Jan Edinger
01.11.2018 — 30.11.2018
DCC.RUHR
Marketing, PR und Design
3D Environment and Asset Freelancer
I had the great opportunity to work for DCC Ruhr on an Interactive environment for a client and their exhibition booth. I worked closely together with Technical Artis David van den Boom of DCC to achieve the right look for the client. Responsible for: - Creating interactive, modular environments - Setting up the Assets in Unity - Create a believable lighting situation
01.11.2018 — 30.11.2018
SPAX International
Architektur und Bauwesen
3D Environment and Asset Freelancer
Working on a high detail screw model for an inhouse imagefilm made by Noelle Media Solutions
01.07.2018 — 31.08.2018
camalot – Manufaktur für Markenerlebnisse
Marketing, PR und Design
3D Environment and Asset Freelancer
Creating and optimize Assets and work with the Unreal Engine 4 to build a realistic "realtime" City environment that will be shown on a big Exhibition
01.08.2017 — 31.08.2018
ayeQ-benu GmbH
Marketing, PR und Design
3D Environment and Asset Freelancer
Creating Lifelike VR Ready Assets and Scenes for Medical Companys to Visualize how medications and treatments work.
01.06.2017 — 31.10.2017
SAE Institute
Sonstiges
Freier Dozent
Meine Aufgaben liegen darin den Studenten unterschiedliche Bereiche der 3D Visualisierung zu vermitteln, beispielsweise die Erstellung und Implementierung von High und Lowpoly Objekten in Echtzeitumgebungen wie Unity
01.06.2016 — 31.08.2016
RealtimeLabs GmbH
Medien und Verlage
3D Environment and Asset Freelancer
I worked on several Camera System CAD Files to get them "Realtime-ready", for a VR Unity Presentation on an Exhibition. - Reduceing CAD Files - Create Materials - Made all Files Realtime an VR Ready (to get them in an Engine like Unity) - Animated an "explosion-view" of all the Camera pices to explain their function and location within the system
01.02.2015 — 30.06.2016
Crytek
Medien und Verlage
3D Environment Artist
- Creating white boxes of new themes in HUNT - Working on Storytelling by dressing the HUNT levels - Working closely with HUNT Art Director and Lead Artist to establish the Visual Language of the game - Working on high quality Props creation including Content for HUNT E3 Trailer and Robinson E3 playable demo - Contributing to the creation of the Props group at the beginning of Robinson Production - Contributing to the props schedule creation at the beginning of Robinson production - Pioneering new workflows for asset production - Proactively giving guideance to junior members of the team
01.08.2010 — 31.01.2015
Deck 13 GmbH
Medien und Verlage
Senior 3D Environment Artist
Creation and Textureing of realtime 3D assets with Autodesk Maya, Zbrush and Photoshop. Implementing of 3D Assets in a realtime gaming engine.
Mein Name ist Sebastian Knüppel. und ich arbeite als Freelanceing 3D Artist.
Ich bringe Ihnen und Ihrem Unternehmen mehr als zehn Jahre Erfahrung in der Realisierung und Visualisierung von High- und Lowpoly 3D Modellen mit.
Main Skills
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Other Skills
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Work & Experience
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01.10.2019 — Now
dSPACE GmbH
Internet und Informationstechnologie
3D Environment and Asset Freelancer
Working on "AAA Standard" Realtime Assets My work contains: - High and Lowpoly modeling of realistic objects. - Baking and PBR Texturing - Supporting the great and talented 3D-team of dSpace
01.05.2019 — Now
Hoffmann Group
Industrie und Maschinenbau
3D Environment and Asset Freelancer
- Consulting the Team regarding optimization and Pipeline improvements - Creating "true to size" realtime Assets based on CAD Data - Improving existing Assets to raise the quality standard - Creating glBs for an online presence - Working closely together with the product owner Team - Participating in daily stand ups - working with Auzure dev Ops
01.05.2019 — 30.06.2019
Change Communication Frankfurt
Marketing, PR und Design
3D Environment and Asset Freelancer
- Using DWG Data to build realistic 3d rooms - creating realistic materials based on photos - setting up lights and cameras - render several shots with different angles in Vray For Change I had to build and render "Beauty shots" of existing and nonexisting rooms in different Hotels. The premise was to get realistc rooms to plan upcoming big events.
01.03.2019 — 31.03.2019
AFT International GmbH
Industrie und Maschinenbau
3D Environment and Asset Freelancer
- Optimizing and rendering CAD meshes of their mashines - Creating turntables of their Logo and workstations - Setting up lights and materials
01.02.2019 — 28.02.2019
Footwear Innovation Lab GmbH
Industrie und Maschinenbau
3D Environment and Asset Freelancer
- Working on several CAD Shoe files - giving input on basis of my Gameartist knowledge into an existing pipeline to improve workflows - Polish the Meshes and create Uv Layouts for their Engine integration - working closely together with the Product Designer Jan Edinger
01.11.2018 — 30.11.2018
DCC.RUHR
Marketing, PR und Design
3D Environment and Asset Freelancer
I had the great opportunity to work for DCC Ruhr on an Interactive environment for a client and their exhibition booth. I worked closely together with Technical Artis David van den Boom of DCC to achieve the right look for the client. Responsible for: - Creating interactive, modular environments - Setting up the Assets in Unity - Create a believable lighting situation
01.11.2018 — 30.11.2018
SPAX International
Architektur und Bauwesen
3D Environment and Asset Freelancer
Working on a high detail screw model for an inhouse imagefilm made by Noelle Media Solutions
01.07.2018 — 31.08.2018
camalot – Manufaktur für Markenerlebnisse
Marketing, PR und Design
3D Environment and Asset Freelancer
Creating and optimize Assets and work with the Unreal Engine 4 to build a realistic "realtime" City environment that will be shown on a big Exhibition
01.08.2017 — 31.08.2018
ayeQ-benu GmbH
Marketing, PR und Design
3D Environment and Asset Freelancer
Creating Lifelike VR Ready Assets and Scenes for Medical Companys to Visualize how medications and treatments work.
01.06.2017 — 31.10.2017
SAE Institute
Sonstiges
Freier Dozent
Meine Aufgaben liegen darin den Studenten unterschiedliche Bereiche der 3D Visualisierung zu vermitteln, beispielsweise die Erstellung und Implementierung von High und Lowpoly Objekten in Echtzeitumgebungen wie Unity
01.06.2016 — 31.08.2016
RealtimeLabs GmbH
Medien und Verlage
3D Environment and Asset Freelancer
I worked on several Camera System CAD Files to get them "Realtime-ready", for a VR Unity Presentation on an Exhibition. - Reduceing CAD Files - Create Materials - Made all Files Realtime an VR Ready (to get them in an Engine like Unity) - Animated an "explosion-view" of all the Camera pices to explain their function and location within the system
01.02.2015 — 30.06.2016
Crytek
Medien und Verlage
3D Environment Artist
- Creating white boxes of new themes in HUNT - Working on Storytelling by dressing the HUNT levels - Working closely with HUNT Art Director and Lead Artist to establish the Visual Language of the game - Working on high quality Props creation including Content for HUNT E3 Trailer and Robinson E3 playable demo - Contributing to the creation of the Props group at the beginning of Robinson Production - Contributing to the props schedule creation at the beginning of Robinson production - Pioneering new workflows for asset production - Proactively giving guideance to junior members of the team
01.08.2010 — 31.01.2015
Deck 13 GmbH
Medien und Verlage
Senior 3D Environment Artist
Creation and Textureing of realtime 3D assets with Autodesk Maya, Zbrush and Photoshop. Implementing of 3D Assets in a realtime gaming engine.