Description
keyboard_arrow_downSometimes, dreams come true, and as an established, professional Game Designer and Game Developer, I’m living mine. Now let me create yours through any game development project you may have.
I am certified through courses from both the University of Colorado and Michigan State University. I develop my gaming products through Unity3D normally, but I’m also able to work with Adobe, Autodesk Maya, and Android Studio. You can’t create the perfect game if your technical skills are limited, and I assure you mine aren’t.
I’m able to design and edit pictures, audio files, and virtual models, so I will happily take your project from its foundation and build it all the way to a finished, immaculate product.
I have an array of examples in my portfolio (Will share) and am always available to answer questions. I make myself available to my client’s schedule, so contact me whenever suits best. I’m happy to sit down and think outside the box with you until we find the game world you’ve been searching to create. Main Skills
keyboard_arrow_down Unity3D
Unity 3D
Game Development
C#
game Development
Other Skills
keyboard_arrow_down Adobe Photoshop
mobile app
wireframes
Autodesk Maya
Android Studio
Java
development life cycle
Programming
programming languages
video game
C++
Adobe XD
App development
3D Modeling
UI/UX
video editing
AI
Computer Science
mobile applications
Work & Experience
keyboard_arrow_down 01.06.2022 — Now
Game developer and Game designer (Unity Engineer) Presented designs and storyboards to customers for evaluation, promptly changing client's required
improvements, amendments and requests.
Conducted in-depth market research to determine target audience demands and preferences.
Designed more than 30 games per year in different genres, creating games based on customer demands and trends.
Created innovative game ideas by researching market gaps, competitor activity and identifying opportunities.
Contributed to all phases of the development life cycle with a focus on efficient and iterative coding.
Produced clean and maintainable code for cross-platform mobile games in C# using Unity engine. 01.01.2018 — Now
Game developer and Game designer (Unity3D) Produced clean and maintainable code for cross-platform mobile games in C# using Unity engine.
Consulted with external team members during testing to ensure all aspects of games were delivered to a
high standard.
Defined and conducted design processes at all stages, including research, conceptualization, testing and
implementation.
Created core game features, including storylines, role-play mechanics and character biographies for new
video game.
Communicated with art, production and programming teams to design innovative game elements and
optimize quality for better player experiences.
Designed unique and eye-catching games by meticulously creating graphics, audio, visual and AI
behavioral elements.
Established documents outlining concept, art, deliverables specifications, game flow charts and overall
content to help keep projects moving and teams working together cohesively.
Created prototypes based upon design ideas using such programming languages as C# and Java.
Balanced and adjusted gameplay experiences to increase critical and commercial success of product.
Prioritized tasks and carefully managed time to consistently meet delivery dates.
Used professional design tools to create characters, levels, vehicles, layouts, and unique elements. 01.01.2015 — Now
Freelancer Maadi, Egypt
Utilized best practices to identify and remedy bugs in applications within a specific timeframe.
Developed mobile applications tailored to client requirements utilizing native technologies.
Created a mobile app for Android that easily and efficiently enables senior citizens to find all local health services
in their areas.
Participated in the entire life cycle of Android applications including, but not limited to, research and planning
through app launch and client support.
Generated interactive android prototypes to allow demonstration and validation of designs with clients,
ensuring maximum satisfaction.
Developed wireframes for new screen layouts and redesigned existing layouts, increasing user efficiency. Attachments
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